So when I started rummaging around in the man-cave, I discovered not only Chariot minis Classical Indian, but also two Essex elephants they sell as Ghaznavid.
I started slapping paint on, and I am reasonably pleased by progress so far.
Obviously a lot of work still to do...
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Monday, 4 February 2013
Sunday, 3 February 2013
Eclectic? Moi?
So today I chopped down a few trees, I started with the chainsaw, but ending up using a pull-saw as the chainsaw was struggling with Acacias. Those things are real tough!
Afterwards I went to hide in the man-cave, and decided I had better start by tidying up a few things. I slapped some paint on seven elephants, a mix of Chariot 'Classical Indian' and Essex 'Ghaznavid' - which might end up being part of a Desert Rajput army. (In DBMM, 'Hindu Indian')
I discovered about 57 Museum Minis camels with lancers (AC71) in the lead pile the other day, and thought that Desert Rajputs would let me use a decent amount of them, (up to 12 elements in the DBMM list). The Museum camels are lovely, but much too big for the standard basing (30mm deep for 15mm figures
There were also a number of Mirliton 15mm Condotta, principally infantry, Hungarian horsemen, Stradiot, and mounted crossbowmen, that I undercoated and put flesh colours on over 10 years ago, that have never been finished. I originally purchased all the figures I would need to do a Venetian colonial army in Greece. Some of these then got 'semi-finished' to be a DBA army.
Now - I discovered a kilo of 'Eastern Medieval' lead recently in the great evacuation to the man cave, and these guys would fit right in. So the Mirliton got pulled off their painting sticks and stuck onto DBMM sized bases.
And finally, my Houston's ships - the acrylic gel had finally dried, so I applied a white drybrush to the gel wave-tops...
Not a bad day's work, although I should probably try and focus on one thing at a time.
Afterwards I went to hide in the man-cave, and decided I had better start by tidying up a few things. I slapped some paint on seven elephants, a mix of Chariot 'Classical Indian' and Essex 'Ghaznavid' - which might end up being part of a Desert Rajput army. (In DBMM, 'Hindu Indian')
I discovered about 57 Museum Minis camels with lancers (AC71) in the lead pile the other day, and thought that Desert Rajputs would let me use a decent amount of them, (up to 12 elements in the DBMM list). The Museum camels are lovely, but much too big for the standard basing (30mm deep for 15mm figures
There were also a number of Mirliton 15mm Condotta, principally infantry, Hungarian horsemen, Stradiot, and mounted crossbowmen, that I undercoated and put flesh colours on over 10 years ago, that have never been finished. I originally purchased all the figures I would need to do a Venetian colonial army in Greece. Some of these then got 'semi-finished' to be a DBA army.
Now - I discovered a kilo of 'Eastern Medieval' lead recently in the great evacuation to the man cave, and these guys would fit right in. So the Mirliton got pulled off their painting sticks and stuck onto DBMM sized bases.
| Mirliton on the left, Camels centre, elephants right with Houstons in the background |
Not a bad day's work, although I should probably try and focus on one thing at a time.
Thursday, 31 January 2013
Houstons Ships Part 5
After a lengthy hiatus, when I got distracted by the 'Ooh Shiny' new lead thing, I finally returned to my Houston's Ships. I got them based up some time ago with some plain white card I had lurking around, put some ratlines etc. on, and they sat there for ages. Now that Cancon and the Sui saga is finally over, I have been looking at the lead pile, and decided these would take minimal effort to finish, so why not?
First step.. a rough mix of Paynes Grey and Powder Blue. Not too well mixed, so applying a thick layer leaves streaks of the lighter blue. Hopefully you can see the effect in this picture.
Next step is a thick 'slap' of thick acrylic gloss medium. It dries clear, but the picture below shows how it looks when first applied, being white in colour. Useful as you can actually see it to apply it, and you can work up bow waves and stern turbulence. In the background are the first two bases to be done, and you can see how it is already starting to dry clear.
Once these are quite dry (about 2 days) - a simple drybrush of the wave peaks followed by gloss varnish, and these will look the business, as well as letting me tick off another line in the great lead 'to-do' list.. hurrah!
First step.. a rough mix of Paynes Grey and Powder Blue. Not too well mixed, so applying a thick layer leaves streaks of the lighter blue. Hopefully you can see the effect in this picture.
| Bases painted 'blue' |
| Acrylic Gel applied |
Monday, 28 January 2013
Cancon 2013 - Post Comp Wrap
So that's it.. as our Saffer friends would say.. 'finish und klar' (or similar)... Cancon 2013 has been and gone. I did get to play two games on the Sunday, for one win and one loss... but otherwise I was confined to unpiring - remarkably trouble-free, and organising - which wasn't too bad.
Final results were:
Player Army Score
Aaron Russell III/56 Khitan Liao 114
Glen Noonan I/1b Early Sumerian 101
Ian Baxendall IV/55 Ottoman 96
Greg Russell IV/55 Ottoman 93
Tim Montgomery II/3 Classical Indian 91
Andrew Card IV/32 Romanian Frank 90
John Saunders I/64 Early Japanese 89****
L. Greaves IV/85 Burgundian Ord. 85****
Gerry Fallon I/60 EAP 83
Karl Hamlyn IV/43 L. Hungarian 80
Michael Stone II/64 MIR 75
David Quilty IV/17 Later Crusader 74
John Garvey IV/79 Later Swiss 66
Rod Somerville I/29 Philistine 62
Zac Russell I/22 NKE 61*
Anton Verster II/80 Hunnic (Attila) 59
Chris Cameron IV/29 Tupi 58
Craig Stevenson IV/1 Komnenan Byz. 43*
Darren Addison IV/64 Medieval French 32
Doug Melville III/20 Sui Chinese 27**
Mark Lauchs IV/83 Wars of the Roses 25***
Paul Turner I/26 Trojan 20***
* 4 games
** 2 games
*** 5 games
**** Overseas Players
Not too bad except for the bit about wargamers being like cats, you have no sooner rounded up two, when three wander off.
I swear, if they were actual generals, they would turn up three days late for the battle, 50 miles from the right location, and missing half their army.
Regardless, we originally had 24 entries, two pulled out when they had family issues, and one couldn't get a flight from Queensland thanks to extreme weather conditions. So the first day saw odd numbers, and I took the byes to give us 20 players. Sunday saw another player arrive - and I managed to get two games in as one of the 22. Then Monday, finally, and another player had to leave early - so back to byes for me.
Everything seemed to go very smoothly, bar the draw software giving up the ghost on Sunday night with players appearing and disappearing. I managed to coax it into giving me the 5th round draw, and then it simply refused to work. The sixth round was done manually with only minor swearing and the top games more or less picked themselves. The competition as a whole was very easy to
run, despite that
- and it looked like everyone had a great time.
I can honestly say that
there was not a single incident over the three days that I would
characterise as bad-tempered (other than me before coffee on day 2...), and
watching some of the games, it was very pleasing to see the truly
gentlemanly spirit in which they were played.
Mark Lauchs received the Encouragement Award. The three place-getters
received discount vouchers from Essex Australia (thanks Ray), and a variety of very nice
prizes were supplied by Micks Metal Models (Mick Sellman), Miniature World
Maker and Olympian Games (Dean Bedlington), which I handed out as round
prizes - for such things as: 3 ones for PIPS, loss of a general, opponent
rolls 3 sixes for PIPS, first player in that round losing an element to a
6-1, etc. Prizes included some Casino dice, some very nice Peter Pig
scenery, and a complete Baueda Roman fort.
Going into the last game, there were at least 4 players who could have won it. Andrew Card, who was leading at that point from Glen and Aaron, went down in a crushing 25-0 defeat to Aaron (I saw his combat dice, they were truly terrible) - and dropped out of the top runners. Tim Montgomery put up a very creditable performance with a bizarre (gimmicky) Classical Indian
that included war-wagons, artillery, superior baggage and stampeding oxen, and took 13 points from Glen's massive Sumerian army, which consigned Glen to 2nd place, and Ian Baxendall also had a smashing 25-0 win in the last to leapfrog some other very strong contenders.
One of the really nice things was the variety of armies that did well.. so while mounted armies were popular, a solid Sumerian pike army was second, and it was great to see we had the Alpha and Omega of DBMM armies present, in having the first and last lists played.. Book 1 list 1 (Early Sumerian) to Book 4 list 85 (Burgundian Ordonnance).
The only thing I would do differently is re-write the draw software so that it works even when people can only play some days of the comp, and quite possibly make the 3 day comp, five games only. This would give plenty of time for presentations and the like on the final day for a more leisurely finish. Our last game was somewhat rushed, as some of the players had planes
to catch and services had been badly affected by monsoonal rains and flooding. So I think it might be a good idea to review whether 6 games are necessary when the field is only 24 players.
And thanks to Michael Stone for some piccies...
Final results were:
Player Army Score
Aaron Russell III/56 Khitan Liao 114
Glen Noonan I/1b Early Sumerian 101
Ian Baxendall IV/55 Ottoman 96
Greg Russell IV/55 Ottoman 93
Tim Montgomery II/3 Classical Indian 91
Andrew Card IV/32 Romanian Frank 90
John Saunders I/64 Early Japanese 89****
L. Greaves IV/85 Burgundian Ord. 85****
Gerry Fallon I/60 EAP 83
Karl Hamlyn IV/43 L. Hungarian 80
Michael Stone II/64 MIR 75
David Quilty IV/17 Later Crusader 74
John Garvey IV/79 Later Swiss 66
Rod Somerville I/29 Philistine 62
Zac Russell I/22 NKE 61*
Anton Verster II/80 Hunnic (Attila) 59
Chris Cameron IV/29 Tupi 58
Craig Stevenson IV/1 Komnenan Byz. 43*
Darren Addison IV/64 Medieval French 32
Doug Melville III/20 Sui Chinese 27**
Mark Lauchs IV/83 Wars of the Roses 25***
Paul Turner I/26 Trojan 20***
* 4 games
** 2 games
*** 5 games
**** Overseas Players
Not too bad except for the bit about wargamers being like cats, you have no sooner rounded up two, when three wander off.
I swear, if they were actual generals, they would turn up three days late for the battle, 50 miles from the right location, and missing half their army.
Regardless, we originally had 24 entries, two pulled out when they had family issues, and one couldn't get a flight from Queensland thanks to extreme weather conditions. So the first day saw odd numbers, and I took the byes to give us 20 players. Sunday saw another player arrive - and I managed to get two games in as one of the 22. Then Monday, finally, and another player had to leave early - so back to byes for me.
![]() |
| John G in the foreground, and me behind, showing off my new 'sea' terrain. |
![]() |
| A view of the hall.. DBMM in the centre |
![]() |
| A study in thought - Greg ponders, Karl in the foreground |
Going into the last game, there were at least 4 players who could have won it. Andrew Card, who was leading at that point from Glen and Aaron, went down in a crushing 25-0 defeat to Aaron (I saw his combat dice, they were truly terrible) - and dropped out of the top runners. Tim Montgomery put up a very creditable performance with a bizarre (gimmicky) Classical Indian
that included war-wagons, artillery, superior baggage and stampeding oxen, and took 13 points from Glen's massive Sumerian army, which consigned Glen to 2nd place, and Ian Baxendall also had a smashing 25-0 win in the last to leapfrog some other very strong contenders.
One of the really nice things was the variety of armies that did well.. so while mounted armies were popular, a solid Sumerian pike army was second, and it was great to see we had the Alpha and Omega of DBMM armies present, in having the first and last lists played.. Book 1 list 1 (Early Sumerian) to Book 4 list 85 (Burgundian Ordonnance).
The only thing I would do differently is re-write the draw software so that it works even when people can only play some days of the comp, and quite possibly make the 3 day comp, five games only. This would give plenty of time for presentations and the like on the final day for a more leisurely finish. Our last game was somewhat rushed, as some of the players had planes
to catch and services had been badly affected by monsoonal rains and flooding. So I think it might be a good idea to review whether 6 games are necessary when the field is only 24 players.
And thanks to Michael Stone for some piccies...
![]() |
| Artistic, John G's hand moving some Swiss Blade up to Michael's Romans. |
Sunday, 27 January 2013
Day 2 - DBMM at Cancon
So the 'Worlds' is working well, 22 players today as Zach Russell was able to make it down to play.
After Day 2, there are 5 players with reasonable pretensions to the crown, with two games (and potentially up to 50 points up for grabs)...
75 Glen Noonan I/1 Early Sumerian
75 Andrew Card IV/32 Romanian Frank
69 John Saunders I/64 Early Japanese
64 Aaron Russell III/56 Khitan Liao
63 Tim Montgomery II/3 Classical Indian
63 Greg Russell IV/55 Ottoman
It would take something of a miracle for anyone else to slip in, so I think the winner will have to be one of these 5... Quite a mix of armies too.
After Day 2, there are 5 players with reasonable pretensions to the crown, with two games (and potentially up to 50 points up for grabs)...
75 Glen Noonan I/1 Early Sumerian
75 Andrew Card IV/32 Romanian Frank
69 John Saunders I/64 Early Japanese
64 Aaron Russell III/56 Khitan Liao
63 Tim Montgomery II/3 Classical Indian
63 Greg Russell IV/55 Ottoman
It would take something of a miracle for anyone else to slip in, so I think the winner will have to be one of these 5... Quite a mix of armies too.
Saturday, 26 January 2013
Day 1 - DBMM at Cancon
The 'Worlds' is on at Cancon - and Day One of DBMM saw 20 players battling it out. Unfortunately the Cyclone in Queensland meant that one player couldn't fly down, and family emergencies took another two players out. So from the initial 24 limit, we were down to 21, and I took the byes as the Umpire.
I have just attached the pictures I took.. Hope you enjoy..
I have just attached the pictures I took.. Hope you enjoy..
| Antons Huns vs Gregs Ottomans |
| Andrews Romanian Frank |
| Aarons Khitan-Liao vs Michaels MIR |
| Antons Huns |
| Antons Huns and Michaels MIR |
| Chris' Tupi and Gerrys EAP |
| Ians Ottomans |
| Daves L. Crusader vs Craigs Kommenans |
| Pauls Trojans vs Darrens Med. French |
| Pauls Trojans vs Darrens Med. French |
| And Daves Knights flee from Craigs Cavalry |
| Gerrys EAP |
| A lot of Pike, Glens Sumerians |
| Just a bit broken up... |
| Ottoman Civil War, Glen vs Ian |
| John G. Later Swiss vs Darren Med. French |
| Glens Sumerians vs John G. Later Swiss |
| Swiss vs Med. French |
| Swiss and Sumerians |
| John S. Pre-Samurai Japanese |
| Andrews Romanian Frank and Karls Later Hungarian |
| MIR and Khitan |
| Med. French and Trojans |
| Glens Sumerians and Pauls Trojans |
| Tims Classical Gimmicks.. err Indian |
| Tims Gimmicks vs John S. Pre Samurai Japanese |
| Tims Classical Indian and Marks WotR |
| Tims Classical Indian and Marks WotR |
Tuesday, 22 January 2013
More Sui WiP
The countdown is on in earnest. I have now 4 nights to complete the Sui for Cancon. Here’s the state of play…
The infantry grouped up, I eventually decided to do three different regiments in different tunic colours. Makes it easier if I want to split them up between commands.
Spot the ones already finished as trial pieces..
Green and Blue regiments
The mounted, ships and artillery at the rear..
Light Horse, and heavy cavalry
Cataphract General...
I suppose I could put them on the table now, they all at least have some basic paint on them, but I really want to get them to a reasonably finished state - otherwise history suggests I will never go back and finish them properly, and I will be left with another 80% finished army.
Go Cancon!
The infantry grouped up, I eventually decided to do three different regiments in different tunic colours. Makes it easier if I want to split them up between commands.
Spot the ones already finished as trial pieces..
Green and Blue regiments
The mounted, ships and artillery at the rear..
Light Horse, and heavy cavalry
Cataphract General...
I suppose I could put them on the table now, they all at least have some basic paint on them, but I really want to get them to a reasonably finished state - otherwise history suggests I will never go back and finish them properly, and I will be left with another 80% finished army.
Go Cancon!
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