Another fun day up at Kirriemuir, Dale had set up a straightforward encounter battle over control of a stretch of road between two chateaus. Each side was three infantry brigades, a cavalry brigade and an artillery battery.
|
Charles and Dale discuss the finer points of the rules... |
My opponent was to be Charles, and we had a really fun game. I was delighted to have a heavy brigade of cavalry attached to the three infantry brigades, that included the Scots Greys,
|
First British Dragoon regiment goes in.. with little success |
True to form, after the other British Dragoons had been seen off, (ok, retreated and reformed), the Greys then smashed through not one but two French Dragoon regiments in a series of charges, much to my amusement, and to Charles' chagrin.
|
The first French Dragoon regiment is shattered by the Greys, and is pulling back to reform on the left,, as the Grey horses get stuck into the second regiment. |
This however was pretty much a sideshow, and on the other flank (my left) - the need to try and press home an attack against a fortified chateau costs me dearly. On the whole, the game was huge fun and a gentleman's draw.
|
British lines against fortified positions.. not good. |
I do confess to feeling just a little sorry for Charles though; in GdB, each turn you roll for initiative using 2d6, I managed to win the initiative in virtually every turn after turn 4 or so, which didn't help him much.
|
Fasands of 'em |
Another fun day, looking forward to Skelp and Targe. My only regret is that my good wargaming mate John is arriving from Australia the evening of Skelp, and I would have liked to have taken him up there.