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Wednesday, 29 August 2012

Lead Audit part MCCXVIII

Another attempt at working on the lead mountain this afternoon - this time checking out the 1/285 WW2 stuff. Thomo has been working on his Russkis, and my 1941-42 Wehrmacht just aren't going to cut it vs all those T34s and KVs. I knew I had a load of later Germans so it was time to figure out what was there.

So I have been busy gluing schurzen on to Pz III, Stugs and so on.....  Arrghh... Why do they mould them separately?

The real issue is that GHQ and CinC make things in multiple packs, so for example I have ended up with 15 x 8 wheeled armoured cars when I really only need 3 or so. Time to try and do some swaps I think...

Wednesday, 22 August 2012

Progress!

Well, after a flu, a stint in hospital, I finally got back to my figures. I can't paint as I am supposed to not be sitting up, so I cleaned up the metal Gripping Beast Vikings, and attached spears, weapons and shields.

 I had already attached them to round magnabases, and I rather like the look of them.  Next up some basic sand & rocks basing material, and they will be ready for the undercoat and the challenge of painting 28mm.

Tuesday, 3 July 2012

Death's Door & WIP

So I have been sick for the last 5 days with the most hideous cold/flu thing I have ever had in my life, and today, though I am still off work, I managed to put in some productive time. A few shots of the WIP. Figures have been cleaned and glued (mostly), although I have deferred adding some of the cast weapons to the Vikings till I sort out a source for spears.


Top to bottom, some junks (Eureka), Sui/Tang Bolt-Shooters (Khurusan), SAGA Vikings of various descriptions (Gripping Beast), and bottom, some Essex Sui Chinese. 

Bondi, Jomsvikings and Ulfedhnar (that's Berserkers to you..)



The junks and artillery, and a stray sailing ship.

Viking Warlord and Scots Chieftain. I really like the Scots Chieftain. I am not confident of my painting abilities in 28mm, but I am looking forward to painting this guy.

The only thing I want to source is some sturdy spears for 25mm figures. The cast ones that come with the Gripping Beast figures will get all bent out of shape in no time. Suggestions welcomed..

Tuesday, 19 June 2012

New Kingdom Egyptians


I have been painting these for a loooong time. I have an entire 400AP DBMM army of Chariot Miniatures Egyptians, these guys are in the pipeline. Very nice figures.

Sunday, 17 June 2012

Gunners Wargaming Giveaway

So here's a chance too good to miss. Gunners Wargaming Blog is giving away some painted minis..  and if you have ever had a look at his blog, you will know what a great chance that is to pick up some lovely work.

I rather fancy a SAGA 'unit' myself..  to go with all my Gripping Beast Plastics and Characters I have to paint...

Get over there, put your name down, and keep your fingers crossed.

Monday, 11 June 2012

Scaling the Lead Mountain

I have decided I need to get more disciplined about the lead mountain, so I started mentally jotting down what I have, so I could then prioritise. I think I may be planned out to 2025.

So roughly, here's what's lurking in boxes...  scary...

6mm Ancients - I have lead for 4 armies
6mm ECW Scots - a good start, but plenty to do.
6mm WSS - British half done
6mm Napoleonic Peninsular British -  a good start, about 20% finished to a standard I am happy with
6mm FPW -  low on the pecking order
6mm BKCII -  lots done, but still have enough to do early war French, more Early War Germans, Normandy/Italy Germans, plus huge Commonwealth (Normandy) forces to do.
6mm CWC - not much unpainted, but the SADF and Vietcong to finish. Plenty of spare stuff for smaller forces too. I am not sure whether I shouldn't split out the main Arab style forces and get some done up as genuine Warpac, 1960s/70s British to do (Centurions and Chieftains.. yummy), finish off the Desert Storm Brits too.
6mm FWC - 3 more armies - including the very beautiful Dark Realm stuff, plus bits and pieces for the SAC
 
15mm Ancients - I must have the lead for 20 - 30 DBA armies, and at least 5 or 6 DBMM armies, Egyptians, Thebans, Any number of Arab types, Sui Chinese, Italian Condotta, WotR and way more.
15mm ECW/TYW -  hundreds of figures, but still bare lead
15mm WW1 - have enough for a decent sized British HiTT Force plus aircraft
15mm Moderns - heaps plus vehicles for Iraq/Afghanistan, plus stuff suitable for AK47, somehow ended up with 4-5 Abrams as well...
15mm Sci-Fi - two decent sized forces for Tomorrow's War plus vehicles etc.
 
28mm Ancients - just Sasanians & enough GW Empire & Bretonnians to do medievals as well.... 
28mm SAGA stuff - enough for a couple of warbands, plastic and metal Vikings mainly
 
Then there is all the other stuff...
 
Full Thrust - 3 fleets to finish, extended SAC, additional Japanese, and finally finish off the UNSC.
DBSA -  I have almost another 20 1/3000 WTJ ships to finish, plus 5 Houstons ships for Ironclads
Napoleonic Naval - about 20 Langtons 1/1200 French to finish.
Asterix the Gaul figures.. I have been buying steadily on eBay, and have almost the full set to paint.

Wintercon 2012 Game 4

The last game.. almost there, and I have a good chance of a finish if I can win convincingly. I was playing Michael with EIR!  I knew that Michael had an Armenian ally, so I was going to be cagey.

I ended up defending, the table had a road running form my rear to my left edge, a giant orchard pretty much in the middle, a sea on my right, and some hills and bits and pieces.

I placed Green command on the road ready to turn and march in whatever direction the action was, and took the precaution of putting a couple of Auxilia in ambush in the wood facing the left edge. Red Auxilia were in the rightmost side of the wood supported by a couple of Psiloi, next to them some blades, then the artillery, the rest of the red blades and then the Blue Command between the Reds and the sea.

Michael deployed three commands I could see, not the Armenians. from his left, artillery + cavalry and auxilia on and around a small hill which commanded the flank. A small command of Blades plus Auxilia and Psiloi. In his centre, behind the orchard, more cavalry, a column of Auxilia, a small number (4) of Blades and another pair of Psiloi.

Deployment had finished at 3am, so under the rules Michael could have conducted a night attack, but it wouldn't probably have helped him much, and so in the spirit of a fair game, he elected not to, but then had to face the first three bounds with Dazzle form the rising sun behind my troops. This gave him a combat disadvantage, so I decided to pile on in with the reds, mask his cavalry with the blues and start marching the greens around the orchards and into his rear.

Needless to say - it didn't work out like that...  lots of pushing and shoving, Michaels Armenians emerging (eventually) from behind a hill on his baseline, and very slowly coming up to attack the Greens, the Green Auxilia in the wood catching some cavalry, surviving a combat where they couldn't recoil and then mowing down the three mounted elements that they caught.

In the meantime, I had an artillery shot against Michael's Commander in Chief, and rolled a 5-1 - which by my calculations, meant he was dead....   Michael duly removed him. I then double checked the rules, and had to ask him to put him back...  doh.. the combat disadvantage only counts when shooting or in close combat, so presumably not when shot at! (I would claim he didn't see the artillery bolt coming out of the sun till it was too leap out of the way ..;-)

Meanwhile, his artillery was having a field day shooting down my Blue cavalry and things were getting dicey in the centre. my flank supports were being stripped, and the Auxilia I were throwing in were losing badly.

I had some joy when the red general having failed to kill two psiloi who were flanked at odd of 5-1!!!  doh, managed to do it at the second attempt, and then advanced and killed an opposing blade element. 

I had a shot at the Armenians with Auxilia in the front, Psiloi in the flank, and failed. That wing was starting to look interesting. My Green command was untouched, and at 24 ME to his 12, plus the highest regular dice versus a barbarian ally dice, I would have fancied my chances.

Time beat us both, with both armies teetering.. I was 1/2 an element off two commands disheartening, but also had just disheartened one of his and had another one, half an element away. So a slight edge to me.  I think it scored as a 13-12 
 
This game was noticeable for the 'anything but a one' syndrome..  where I had set up attacks, Michael had rolled, and 'anything but a one' on the dice for me would have killed him. Needless to say, on at least four occasions I managed to roll the one.

So my final score was a relatively respectable 3 + 23 + 14 + 13 = 53.  Just over a pass mark. 

Dice summary for the 2 days?  Swings and Roundabout vs Lawrence, In my favour vs Paul, and decidedly not vs David & Michael.

More chicken entrails please....