Monday, 12 February 2018

Project Complete!

Whoo hoo!  ok, so maybe I will add a new table cloth, and perhaps an additional Armoured Car or carrier for the British, but I have finally finished the 8th Army infantry. This means I have terrain, in the form of buildings, vehicles, and infantry - enough to play a game of Chan of Command at home.. finally!

So some glamour shots.
HQ & Supports

Squad 1

Squad 2

Squad 3

DAK HQ & Supports 

Squad 1

Squad 2

Squad 3

Saturday, 10 February 2018

8th Army WIP - new highlights

So, I am still not sure which of these is going to represent my uncle, he would have to have a pipe...

But some Work in Progress on colour. The highlight is now a mix of Tamiya Desert Yellow and Deck Tan, and I am much happier with it..  so some samples.







Much better I reckon...   as always, comments welcome..

Friday, 9 February 2018

Aragonese Code & 8th Army

My email client gave me an interesting view.. I speculated what fishing had to do with anything, or whether the full word was 'codpiece', and some amazing uniform details were to be revealed, rendering all Aragonese figures obsolete overnight...*


* Without the addition of Milliput...

Back to some sensible stuff, and cracking on with the 8th Army to join my DAK figures.

This was a test piece, but the highlights are much too yellow. I want more of a bleached effect.





Saturday, 27 January 2018

North African Infantry - DAK

Well, finally managed to finish some infantry for the North Africa campaign. These are the German elements of Panzer Gruppe Afrika.

I am still not sure whether I should do some more with the bases, or use the Vallejo dust wash. I may try it on a test figure to see how it looks.

38 figures
 This is the HQ & Supports, plus three squads of 10 men including a Light Machine Gun (MG34).



Hans is a bit goggle-eyed, I really need to develop a technique for painting eyes on 28mm figures.


Tuesday, 23 January 2018

SdKfz 222 & Kettenkraftrad Complete

As I mentioned in my previous post I picked up an ICM kit of the iconic SdKfz 222 armoured car from eBay. So this post is the stages in getting it painted and table ready. I also had a Kettenkraftrad lurking about for my NWE German forces, so I knocked that over too.

Unboxed
 The kit itself has been the subject of negative reviews, but it went together fine for me.

Etch and Decals
The only real complaint is that the decals are so out of register that the multi-colour ones (plates and Balkankreuz) are almost unusable. I did use the plates in the end, after covering them with a ton of dust.

Assembled
 Assembly was straightforward, other than that the second storage box on the left hand side is a very snug fit if you follow the instructions and put it in after the forward storage box. The hull top and bottom lacks positive locators to ensure a neat fit, so it takes some care. Some green stuff is likely to be needed. The hull pieces are also detached from a separate sprue before packing, a bit ham-fistedly, so you may need to do a little filling there as well.

Care is required with the etch. I recommend bending it in the opposite direction initially, and then reversing it. You will get a neater finish. Also make sure the engine deck grill is absolutely flat, otherwise it's a swine to get in place.

Assembly omplete
You will notice the Green Stuff, I used the GW liquid Green Stuff, as it is convenient and easy to use.  I also added some additional stowage, such as a pick, helmet, jerry-cans, and MG34 etc.

Undercoated
Undercoated my usual car primer, in this case a mid grey, as these vehicles were grey orginally before repainting or even having mud applied. I had an idea about using the hairspray technique for weathering, but not a drop of hairspray in the house, and impatience!

First Airbrush
Airbrushing was with Vallejo Model Air, 'Light Brown' from their Buildings set,, heavily mixed with white, then successive layers of highlighting adding more white to the mix. The commander was hacked together using the Warlord Games German Panzer Grenadier torso, head and right arm, while the left arm was from a spare Perry 8th Army radio operator figure. (In the background is the Kettenkraftrad, some objective markers and a range of passengers from Perry and Warlord (Plastic). The light brown makes a good base for DAK uniforms and also the later war ponchos.

Done
Decals were applied, sourced from the spares box and the Rubicon DAK set, chipping was done with packing sponge, spray varnish, and once set the whole thing got a wash with the Vallejo 'Desert Wash' - I don't think I mixed this well enough, and it came out somewhat yellow. I then applied a heavy coat of the Vallejo Desert Sand pigment, and tried to fix this with white spirit...   which stripped a decent chunk of the previous work.. ah well.. Some practice needed with pigments obviously.

Glamour shot 2
And while I had the paints out, I threw some paint at a Kettenkraftrad I had already built, but had been lurking for a while.



Hopefully, next post will be some finished infantry!

Thursday, 18 January 2018

DAK Infantry

Avid readers, aka myself, will recall my resolution o actually finish a project this year, unlike just about every other year. So if I can resist the temptation to keep adding stuff* the one probably closest to completion is the Chain of Command North Africa forces.

(* stuff like the iconic Sdkfz 222, and probably only iconic thanks to the Airfix German Recce set.)


I have completed some desert buildings, other terrain requirements are minimal..  and also completed some AFVs for each side, respectively, a Kubel, Sdkfz 231, a Pz II and a Pz III (I still have a motorcycle combo to finish painting, plus the aforementioned Sdkfz 222 on its way), the Brits have a Honey light tank and a Crusader II.

I suspect reading this, I will have to add some more options for the Brits, so I shall keep an eye out for bargains in British early period armoured cars or carriers).

On to the main course. Chain of Command - hereafter referred to as CoC, is an infantry game first and foremost, and the primary forces in play are a platoon plus supports. So the main thing I need to get painted is the infantry. Roughly 40 figures per side, and as fortune would have it, the Perry plastic 28mm figures are ideal for this. On with the painting - here's a sample of the progress to date.


It's not quite Cletus the slack-jawed yokel, but the closeup reveals that Hans might just be a transported farmboy from Swabia. And that I didn't clean a seam under his right arm.. doh! Still, as this is about twice actual size, it isn't particularly noticeable on the actual figure itself. What is noticeable on this one is just how large the helmet is. I wonder whether I haven't accidentally used a Warlord helmet?

Anyway - so far, the process has been:

  1. glue figures to 2p coin using superglue
  2. coat base with white glue, add sand & 'rock' (kitty litter)
  3. Undercoat everything matt black with car primer
  4. Airbrush roughly with 'dark yellow' (Vallejo)
  5. Trousers and hat 'buff '(Tamiya)  - note that some have received 'Grey Green' trousers, or buff jackets and so on. It makes for a healthy mix, with a couple of the field caps and helmets field grey as well.
  6. bread bag 'khaki' (Vallejo)
  7. Gas mask container a mix of 'Golden Brown' & 'Tan Earth'  (Vallejo)
  8. Helmet 'Golden Brown'  (Vallejo)
  9. Boots & ammo pouches 'Dark Chocolate Brown'  (Vallejo)
  10. Metalwork on water bottle 'German Field Grey'  (Vallejo)
Next steps are the straps.. I really should have done them earlier, but I tried using German Camo Beige from Vallejo and they simply didn't have enough contrast with the jacket. I am going to try the Vallejo Medium Grey, which is a slightly brownish light grey and see how that works.

The British meanwhile have received stage 4. an airbrushed undercoat of 'desert yellow' (Tamiya) - and straps have been done in 'Russian Uniform' (Vallejo). 

Once the straps have been done on the Germans, there will be some touch-ups, boot covers, the entrenching tool and the rifle to be done. I intend to use the various browns in this process to also add hair to the figures. That will complete the block painting. I look to do the faces after that, then the next step will be sealing with gloss primer, decals!  (yes really..) and doing some washes and weathering. One of my recent purchases was the Vallejo 'Desert Dust' wash, and I am wondering how that will work on these figures. 

Non-Competition Gamers please ignore

Time for a bit of a whinge here...  for many years I was heavily involved in organising and umpiring competition games in Canberra, Australia. Specifically, the DBA and latterly the DBMM competitions at Cancon in January and Wintercon in July.

Now that I am no longer in Oz, I like to keep in touch, and to try to help out, so I offer to list-check for these competitions. The lists are sent to an official list-checker address, and I go through them,  and compare them to the DBMM list books to make sure they comply. It can be a lengthy process, depending on format, the complexity of the list, regional or date variations, minimums for allies, and so on.

Anyway, for the last few years we have had fairly small competitions, so the task isn't too onerous. I can check most lists in about 10-15 minutes each. Often I will have to reproduce them on a spreadsheet to check points totals and break-points and so on.. but not so bad. 

So here's the whinge..   so far, I have checked 9 lists for Cancon, and out of those, only 4 were correct. That's a whopping error rate..   Guys. You have 1 list to check.. just 1.

If you are going to enter a competition, here's a couple of hints:

  1. Put the list number, the date and any regional variation or named general on it.. please.
  2. Check your points totals.. not once, but twice. Manually add it up if necessary.. so far it's been up to 23 points over the agreed total.
  3. Check the troop types you have included have the correct points set against them.
  4. Check the troop types you have included, actually exist in the list you have selected.
Here endeth the whinge.